RE-ENTERING STANDINGSSCORING
CLASSIFIED: SCORING ENGINE INTEL
SCORING
PROTOCOL
The Universal Football Ranking System is a multi-dimensional performance framework designed for peak competitive transparency. Efficiency is tracked across four core pillars in real-time.
RANK HIERARCHY

Rookie
0-49 PTS

FOX I
50-99 PTS

FOX II
100-149 PTS

FOX III
150-249 PTS

Croc I
250-399 PTS

Croc II
400-599 PTS

Croc III
600-899 PTS

Gorilla I
900-1199 PTS

Gorilla II
1200-1599 PTS

Gorilla III
1600-2099 PTS

Goat I
2100-2599 PTS

Goat II
2600-3299 PTS

Goat III
3300-3999 PTS

Predator
4000+ PTS
CORE PERFORMANCE PILLARS
45% WEIGHT
Match Outcome
Collective match success. Tactical rating points awarded for team performance in competitive rotations.• WIN: +2.0 PTS | DRAW: +1.0 PTSMatch Cap: 6.0 pts per session
35% WEIGHT
Operational Execution
Personal contribution value. High-impact maneuvers, technical accuracy, and battlefield execution.
GOAL: +2.0ASSIST: +1.5KEY ACTION: +1.0DEFENSE STOP: +1.0MVP BONUS: +3.0
OWN GOAL PENALTY: -3.0 PTS
10% WEIGHT
Persistence Factor
Operational consistency. Rewards frequency of participation and fair play metrics across active matches.• 5+ MATCHES: +3.0 | 3+ MATCHES: +2.0FAIR PLAY BONUS: +1.0
ABSENCE PENALTY (CRITICAL)
Unreported absence results in an immediate suspension and heavy data degradation.
• MERIT POINTS: -50.0 PTS• COMBAT SCORE: -20.0 ELO
ESCALATION TIMELINE
1st3D
2nd7D
3rd15D
4th+30D
10% WEIGHT
Strategic ELO
Long-term skill tracking based on the Arpad Elo framework. Adjusted relative to collective match difficulty.BASELINE REGISTRY: 1000 ELO
WIN DELTA+8.0 ELO
LOSS DELTA-8.0 ELO
SPECIALIZATION MULTIPLIERS
| SPECIALIZATION | IMPACT FACTOR |
|---|---|
| GOALKEEPER (GK) | 1.2x |
| DEFENDER (DEF) | 1.1x |
| MIDFIELDER (MID) | 1.0x |
| STRIKER (ST) | 0.9x |